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View Full Version : Star Wars Battlefront II & Empire At War


reaper2051
06-19-2005, 11:32 PM
Star Wars Battlefront II

AVAILABILITY: FALL 2005
GENRE: ACTION/SHOOTER
PLATFORM: PLAYSTATION 2, XBOX, WINDOWS
ESRB: RATING PENDING


• Revamped single-player experience includes smarter AI enemies and allies, plus a greater emphasis on story told through open-ended mission-based objectives.

• New space battles allow you to dogfight in X-wings, TIE fighters, Jedi starfighters and several other starcraft, or fight it out on foot aboard an enemy capital ship.

• Special opportunities throughout the game for players to wield a lightsaber and use their favorite Force powers as a Jedi.

• More than 16 new battlefronts on land and in space, including many from Star Wars: Episode III Revenge of the Sith such as Utapau, Mustafar and the space battle above Coruscant.

• All-new classic trilogy locations including the Death Star interior, classic space battles and the fight aboard the Tantive IV, Princess Leia’s blockade runner seen at the beginning of Star Wars: Episode IV A New Hope.

• Online multiplayer action for up to 24 players on PS2, up to 32 on Xbox or up to 64 on Windows (plus AI units).

• Created by critically acclaimed developer Pandemic Studios (Star Wars Battlefront, Mercenaries).

• Releasing Fall 2005.

Trailer: Star Wars Battlefront II Trailer (http://www.lucasarts.com/games/swbattlefrontii/indexFlash.html#Gallery.Trailers)


Star Wars Empire At War

AVAILABILITY: SPRING 2006
GENRE: STRATEGY
PLATFORM: PC
ESRB: RATING PENDING


• Wage war on ground and in space - battle it out in space and then send down your remaining forces to invade the planet.

• All action is persistent - every decision affects the next battle and, ultimately, the fate of the galaxy. Play out your own personal version of Episode IV: A New Hope.

• Real-time strategy (RTS) 3D gameplay set in more than 40 ground and space locations including Yavin IV, Tatooine and Dagobah - each has its own specific advantage and/or resource.

• Construct ground and space structures, including space stations, factories and ion cannons.

• Deploy ground and space vehicles from giant Star Destroyers and AT-ATs to swift speeder bikes and X-wings.

• Access a variety of ground troops including stormtroopers and Rebel soldiers. Hero characters like Obi-Wan Kenobi and Darth Vader can be brought into key battles.

• Unique mission objectives such as rescues, sabotage, blockades and destruction.

• Begins several years before the events of Episode IV: A New Hope, including vehicles and locations from both the classic timeframe and Episode III.

• Play as the Rebels as they amass their forces and work to thwart the plans of the Empire, or serve the Empire and crush the Rebellion at its roots.

• Destroy the Death Star or use it as the ultimate power in the universe.

• Innovative multiplayer campaign mode lets two players battle for the galaxy and save games in progress. Up to eight players can compete in online skirmish modes.

• All-new game engine created by Las Vegas-based developer Petroglyph, composed of industry veterans responsible for classic RTS titles, including the Command & Conquer series.

Homepage: Empire At War Homepage (http://www.lucasarts.com/games/swempireatwar/indexFlash.html#Home)